Just did a
tutorial on Second Life and to my great surprise got quite lost in the experience. My frustration of previous visits where I was
alone and had no idea what I was doing or even how to do anything, has been
allayed. With Carole’s patient instruction I learnt how to chat, send private
messages, move, sit, stand and even had a go relating with interactive ‘stuff’
like power points and web pages. Feeling like I could ask any question I wanted
was great too, no matter how silly. And
seeing the difficulties other avatars had meant I didn’t feel foolish when I flew
into a tree or pushed people out of the way or got stuck facing a wall with no way to turn around. I can easily
see how this can be so attractive.
The You Tube
from Northern Beaches Christian School in Sydney showed me quite clearly the 3D
spaces are being used for quite legitimate and pedagogically valuable means. The narrator quite rightly points out that 3D
space is just a space. It’s how you use the space that proves its
worth. His students are using those
higher order thinking skills that we as teachers strive to get happening, and they
are doing it almost independently while using their own initiative: pay
attention teachers!
Students are
designing and building virtual buildings with items to sell. One is an art
gallery with pieces of student art that change weekly.
One class is
building a Maths labyrinth. Each week
there is another room or area to unlock, can only be unlocked by solving a
maths problem.
Ever had
trouble getting kids to pair up sensibly and hold decent, pedagogical conversations? In a “classroom” space students are given a
‘seat’ then instantly find themselves paired up and alone with 1 other student. They discuss a topic as a timer runs, when
timer runs out they are instantly paired with another student and the
conversation continues. Every comment is
marked by the teacher. So everything the
student says is recorded, viewed, and graded by the teacher – no slacking off
here! And this gives you some definite data for that all elusive “Speaking and
listening” mark on the report card.
There is a
virtual radio station where the playlist is made up of student pieces or
interviews or the school bands.
Students
chat in French while on a dance floor – psychological barriers seem to be down
while dancing!
It gives
students a forum to publish, celebrate their work, audio, visual, text. It is NOT A GAME but a space. A space targeting
specific skills in controlled environment and being used to encourage higher
order skills in students.
One comment
from Carole in the tutorial was that SL is still in its infancy. Although it has some really great stuff and
attractions, it’s not yet ready for or hugely beneficial for many
libraries. But this area will
indisputable grow and develop and as it gets easier to interact, as new
features get added, it will lower those barriers.
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